Noise Hunters Devlog 1 – Welcome to the Hunt!
Hello [Code_Name: MEVYE] [Location: CLASSIFIED]
Welcome to the Official Devlog of Noise Hunters.
Noise Hunters is a stealth video game where noise is your tool, but also your enemy. Don't let them hear you, HUNT or be HUNTED. The noise will create waves that will help the player move around the levels, like the echolocation the bats use to move around caves. Noise Hunters is set in a dystopian cyberpunk future where robots start to create a hive mind, based on the location of sounds, threatening the human existence.
We are a group of four college students in videogame design, developing our final year project. During the final months of development, we will do posts describing our journey from the conception of Noise Hunters to the actual final product, that will be released on Steam May 25th, 2020.
We will also share our struggles and problems that we encountered during development and what we learned from them, including which areas we have been successful and worked out well.
Thank you for taking the time to read this post! We will do devlogs two times per week discussing various subjects and areas of the development of Noise Hunters. If you have any question or suggestion, that you would like us to tackle, don’t doubt in sending us a message via our social media, listed below.
Thanks for reading and don’t make any noise! 🤫
_______________________________________________________
Contact:
Twitter: https://twitter.com/Noise_Hunters
Instagram: https://www.instagram.com/noisehunters/?hl=es
Youtube: https://www.youtube.com/channel/UCL2X-i8jfzZOubewJfed6hQ
Mail: noisehuntersgame@gmail.com
Noise Hunters
Status | Released |
Author | Noise Hunters |
Tags | gamedev, indiedev, indiegame, madewithunity, noisehunters |
Languages | English |
More posts
- Noise Hunters LAUNCH!May 27, 2020
- Noise Hunters Devlog 29 - Discarded: ScouterMay 13, 2020
- Noise Hunters Devlog 28 - Magic RoomsMay 06, 2020
- Noise Hunters Devlog 27 - CommunicationMay 01, 2020
- Noise Hunters Devlog 26 - Choosing 3D modelsApr 27, 2020
- Noise Hunters Devlog 25 - UMotionApr 24, 2020
- Noise Hunters Devlog 24 - The Difference of Post-ProcessingApr 21, 2020
- Noise Hunters Devlog 23 - Discarded: CameraApr 19, 2020
- Noise Hunters Devlog 22 - PredatorApr 17, 2020
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